Angry Gran

Angry Gran is a punk smashing game where you have to smash as many as possible between checkpoints. I worked on this game during my time at AceViral Ltd.

Angry Gran was the game that originally made AceViral a success and I was responsible for recreating the game from scratch in a format that is suitable for play on web. I did this with Cocos Creator, a game engine based upon Cocos2D using Typescript as my language.

As part of the development I learned a new engine, a new programming language and a new programming style, getting a chance to get to grips with the Javascript style of asynchronous programming. I was also required to reuse the existing assets which were designed for native Android/iOS and adapted them with an artist to work in the new game engine.

This game had two versions made, one for Facebook Instant games and one for more general web games. The Facebook version proved more challenging as it was heavily reliant on asynchronous programming using their Facebook Instant Games SDK and required features such as leaderboards, multiplayer and server side callbacks.

The Facebook version can be found here (requires account): https://www.facebook.com/login.php?next=https%3A%2F%2Fwww.facebook.com%2Finstantgames%2F445805342492117

The general version can be found here: https://www.gamepix.com/play/angry-gran-html5/

 

 

 

All assets and property owned by AceViral Ltd.

Leave a comment